This takes gaming to a whole new level.
Genre: Y/A, Science Fiction,
No. of pages: 402
Emika Chen barely made it out of the Warcross Championships alive. Now that she knows the truth behind Hideo’s new NeuroLink algorithm, she can no longer trust the one person she’s always looked up to, who she once thought was on her side.
Determined to put a stop to Hideo’s grim plans, Emika and the Phoenix Riders band together, only to find a new threat lurking on the neon-lit streets of Tokyo. Someone’s put a bounty on Emika’s head, and her sole chance for survival lies with Zero and the Blackcoats, his ruthless crew. But Emika soon learns that Zero isn’t all that he seems–and his protection comes at a price.
Caught in a web of betrayal, with the future of free will at risk, just how far will Emika go to take down the man she loves?
There was certainly more action and espionage in ‘Wildcard’ than in ‘Warcross.’ Where ‘Warcross’ is about Emika fitting in, ‘Wildcard’ is about how isolated she really is. The only person she can trust is herself. Her world is deconstructed and it’s up to her to piece it back together.
Even though I enjoyed the story, and there is plenty going on in the plot, I wasn’t as engaged with Emika’s plight as I was in ‘Warcross.’ Which is unusual considering it’s in my favourite genre and Marie Lu managed to up the stakes on all counts with this sequel. I’m thinking it has something to do with Lu’s writing style… a more succinct and descriptive construction may have kept my interest? I put this novel down a number of times… or maybe I was just having a “moment?” I will re-read this duology at a later date and investigate this issue further. But for now I’m attributing this phenomena to Lu’s writing style. Which is nothing in judgement of ‘Wildcard’ as it’s subjective and down to personal tastes.
Emika was a fun protagonist. She is resourceful and street savvy. Though we don’t get as much of the secondary characters from the debut, this novel deals with only a few core characters in her orbit.
There are a lot of unexpected twists in the plot, and maybe a few of them did not have the gravitas I was expecting. It is certainly unique but did not entirely resonate with me. But I could definitely see this working really well on the small screen as a television series. The pacing is great, there is a lot of action and interesting characters.
The overall tone of this duology is predictable – we want to see Emika triumph over Hideo and an evil corporation… though this is deconstructed fairly quickly – and though the theme is resolved – it is achieved in an unexpected way. So while we get the closure we need, it eventuates in a different form.
I’d recommend this for those who like light science fiction and YA, it is similar to novels like ‘Ready Player One’ and ‘Armada’ with the use of virtual reality, technology, evil corporations vying for control, and the protagonist as a part of a rebellion to even the status quo.
A fun read with a mix of futuristic technology and the implications of their presence on society, but I think I wanted a little more sophistication with the writing. A good solid read for the genre and demographic it is targeted towards.
Overall feeling: Good, but… meh
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